All the monsters in resident evil explained


Hey guys, I’m superhorobromik and in today’s article we take a look at every scary monster found in the original resident evil game, or more accurately, the 2002 remake not only includes the horrors found in the 1996 original, but also adds some new ones, so sit back and relax and let’s take a look . The viral horror that explores resident evil is at the heart of the resident evil story and the birth of all the monsters in it. the T-virus, also known as the tyrant virus, was created by the evil umbrella pharmaceutical company under the direction of scientists Oswell E Spencer and James Marcus, and the first phase of the T-virus project began in the 1960 late 1960s.All the monsters in resident evil explained

The virus project began in the late 1960’s and it was not only highly contagious but had a mortality rate approaching 100. The virus would now mutate them, giving them great strength and a desire for flesh, even though the body and brain were shut down, which led to the creation of many of the zombies we encountered during our adventures at the mansion, and as research continued into phase two, animals were also tested to create solutions to the brain damage caused to the test subjects in Phase I. This led to the creation of mutant beasts, such as hunters, who would eventually escape and run rampant.
All the monsters in resident evil explained
In the 1980s, research on the T-virus made significant progress and reached the third stage, now capable of creating super-strong Now that we have a basic understanding of the Umbrella and its experiments with the virus, let’s look at their place in the story in turn. resident evil has two types of zombies that we encounter as we walk through the creepy halls of the Spencer mansion The first type of zombie, they move slowly, lumber along, moan loudly about eating human flesh, their clothes are torn and their bodies are rotting, these are the early victims of the T-Virus experiments. They are early victims of the T-virus experiment, previous advances have given them more cognitive ideas, they are fairly easy to dispatch but are known for getting back up after being knocked down the first time, however these zombies also have a second evolved form known as the Crimson Head, on returning to the resting place of the knocked down zombie you will notice that the body has mutated, the hands now have sharp claws and the body is red skin color, these evolved zombies are the result of a laboratory accident whereby a strain of the T-virus is known as E-type.
All the monsters in resident evil explained
The virus was called E In a laboratory accident, a T-virus called “E” was leaked and came into contact with staff, causing infected humans to mutate further after death. Crimson heads are very dangerous, able to move at great speed and use their claws to kill people in a matter of seconds. Finally, we have the prototype of the Crimson Head, a mysterious test subject that had been kept at Umbrella Labs for research purposes, but proved too deadly to control.
All the monsters in resident evil explained
After opening the coffin, we come face-to-face with this prototype, leading to the game’s first boss encounter, where man’s best friend in the game is now a bloodthirsty zombie killing machine, Cerberus is essentially a more intelligent canine variant of the human zombie, seen throughout the mansion, which comes from the dog breed Doberman. It is a free dog that guards Hades and the gates of Hell, and unlike its human counterpart, Cerberus is an attempt by Umbrella Corporation to create a bio-organic weapon from the B-virus strain of the T-virus. Moving at lightning speed and capable of leaping high into the air, rows of razor-sharp teeth tearing into the flesh of their victims, these dogs are also one of the greatest scare moments in the history of survival horror.
All the monsters in resident evil explained
” It’s not just animals that have been mutated by the umbrella-twisting experiment; plants have also been affected by the mutation, and there are two terrifying plants to encounter in this sinister dwelling. Growing from a contaminated fountain, it has long vines capable of whipping and strangling nearby prey. To neutralize this monster plant, we must poison the water supply pump with chemicals, and this monster plant is fairly harmless compared to another weed found later in the game.