Resident Evil Village is coming soon, heavily influenced by “Resident Evil 4”, with the most open environment in the history of the series.
In an interview with IGN, Capcom game director Sato said:
“The village is a more open and expansive location which the player can freely explore and get lost in,” says Sato. “As you play, you’ll gain access to more parts of the village. Making sure that the player knows where to go next in a larger environment is something we had to be really careful about. We consciously designed it so that you would see and notice the right things from the right locations.”
“If you give the player freedom in a wider area, it becomes easy to lose track of the next objective. On the other hand, if you guide the player too much, you lose that sense of freedom. We went through a lot of trial and error to get that balance right,” Kanda recalls.
While Resident Evil games have always had plenty of secrets, until now the series has offered more narrow and focused experiences. With more detours and optional elements, Village seems to be different.